EXPERTISE

  • Artificial Intelligence
  • – Finite state Machines
  • – Goal driven agents (autonomous moving agents)
  • – Fuzzy Logic
  • – Behavior trees
  • – Path Finding
  • – Steering Behaviors etc.,
  • Design Patterns
  • Gameplay Mechanics
  • – Input.,
  • – Camera Movement
  • – Animation Mixing etc.,
  • LUA Scripting

GRAPHICS

  • DirectX 3D
  • OpenGL
  • Shader Programming

GAME ENGINES

  • Scripting for games and military based simulation works using
  • Unity 3D
  • UDK
  • Torque 2D
  • Ogre 3D